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Rogue class portrait
Combo Points
Burst DPS / Skirmisher
Difficulty: Moderate

Rogue

Fast, agile striker. Rotate attacks to build Combo Points, then unleash devastating Finishers.

Rogue is the fast physical damage class — built around movement, action variety, and timed burst windows.

Combo Points are generated by Final Combo Attacks or weapon skills different from your last action. The class punishes spam and rewards a clean, rotating rhythm.

Rogue is sharper than Warrior but less forgiving. Sloppy attack flow means weak Finishers — and weak Finishers mean dead Rogues.

Best for

Players who care about movement, positioning, and burst windows over staying power.

Class Resource
Combo Points

Gain 1 Combo Point per Final Combo Attack or per weapon skill that differs from your last action. Variety is the price of damage.

Signature Skill
Finisher

Dash forward, consume all Combo Points, and deal 100% Physical damage with a knockback. Damage scales by +45% per Combo Point consumed — the more you build, the harder it hits.

Key Abilities

Shadow Step

Teleport directly behind your target and stun for 2 seconds — Rogue's clearest identity skill.

Smoke Bomb

Deploys an 8-second cloud granting physical dodge to you and allies inside it.

Bow Skills

Swap to a bow for safer ranged kiting; many Rogue weapon skills work either melee or ranged.

Recommended Weapons

  • Daggers (rusty knives → upgraded blades)
  • Bows
  • Rogue-compatible light melee
  • Some shared Warrior/Rogue drops

Key Stats

  • Dexterity
  • Vitality
  • Critical-related stats

Strengths

  • Highest single-target burst in the launch lineup.
  • Excellent mobility and crowd control via Shadow Step and Smoke Bomb.
  • Flexible ranged option through bows — rare for a Combo class.

Watch Out For

  • Squishier than Warrior — punished by getting hit.
  • Damage falls off without varied attack rotation.

Pro Tips

  • Never repeat the same skill back-to-back — vary actions to keep Combo Points building.
  • Save Finisher for max stacks; never blow it at 1 point.
  • Use Smoke Bomb proactively for boss tells, not as panic recovery.

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