
Sturdy front-line brawler. Build Rage by fighting, spend it on devastating physical strikes.
Warrior is the strength-based melee class — close-range fighting, Rage generation, and heavy physical damage define every encounter.
Stay in the fight to build Rage, then spend it on heavy hits or defensive pushes. The simple loop makes Warrior the cleanest first character for new players.
With heavier weapon skills (especially axes), Warrior really opens up — that's when AoE pressure and Berserk play start to shine.
Players who want a safe, direct melee start with strong tanking potential.
Generated by attacks and weapon skills, then spent on class abilities or self-buffs. Stay aggressive to keep the meter full and the heavy hits flowing.
Strike the ground with rage, dealing heavy AoE Physical damage to nearby enemies and knocking them back. Spammable when Rage generation is high (~10 Rage per cast).
Dash to a target, stun for 1s, and deal 120% Physical damage on impact.
Reduces incoming damage by 40% for 12 seconds — your panic button for boss windows.
Double-axe weapon skill — sustained AoE pressure on tightly packed mobs.
Double-axe weapon skill — committed heavy strike that pairs cleanly with Raging Smash.